The party finds the Defender’s Heart and reunite with the last defensive crusader stronghold in the city. Grateful for a reprieve from the horrors and suffering in the rest of the city, the party decides to rest here.
Over the course of the next few days the last few remaining safe houses for the Ivory Labyrinth are raided and the cell’s eradicated.
After three days of events, the party is invited into a conference. The mongrelmen they made an alliance with arrive in the evening of the second day.
Irabeth asks the party if they want to assist in a direly important task. She says the following:
“As horrific as recent events have been, we’ve come to realize that they are, in fact, merely a prelude. The razing of the Kite, the destruction of our wardstone, Terendelev’s murder, and the assault on the city were nothing more than opening gambits. The Worldwound is on the march in a more concentrated assault than we’ve seen since the fall of Drezen. It’s fair to say the Lord of the Locust Host is finally making his move. The end of this hundred-year-war is upon us, and it falls to us to ensure victory.
“While the Templars of the Ivory Labyrinth were scattered, those who serve the Lord of the Locust Host himself remain concentrated in Old Kenabres. What we’ve heard from within the barricade they’ve erected is ominous. The cultists are waiting for something, and based on our own information and what you’ve managed to recover so far, it sounds like the vile witch Areelu Vorlesh will soon be coming to Kenabres. And it appears that we’ve determined what she intends to do.
“When the wardstone was destroyed by the Storm King, it exploded and destroyed the Kite. The network along the border failed, but did not fade completely. I believe this is because a significant portion of our wardstone still exists, and that the cultists have taken it to the old garrison in Old Kenabres. From what we’ve learned, they’re hoping to engineer a way to somehow reverse the field generated by the wardstones—essentially, to use our own greatest defense as a devastating weapon.
“The attack on Kenabres had a predictable result: causing the crusade to gather at the border to defend it. Some wonder why the demons haven’t attacked in stronger numbers. I believe that Areelu was counting on us massing along the border, and that if she can corrupt the wardstone field, she can strike a devastating blow against us all. In effect, we’ve lined up for the slaughter.
“Vorlesh is surely seeking some object of great Abyssal power, likely the Nahyndrian crystal mentioned in the missive you recovered, and with it she intends to turn the source of our hope into an unimaginable nightmare. We cannot hope to evacuate everyone from the border—I doubt they would give up the defensive line even if they knew what the enemy planned. But we can still stop this from happening—we just need to have someone infiltrate the Gray Garrison, locate the wardstone fragment, and destroy it.”
Irabeth offers the aid of the crusaders currently in her command. But the party is full of noble virtue and are unwilling to let another human walk into danger for them – and decide to assault the garrison by themselves.
After a bloody battle, in the street in front of the garrison, lasting over 5 minutes. The party looks victorious. And start venturing inside the garrison.
Chaleb (Cavalier) 800 xp
Tieflings 400 xp
Story 1000 xp
Mandragora 1,200 xp
Trap 400 xp
Cultists 800 xp
Faxon 1,200 xp
Story 1,600 xp
Vremleks 3,200 xp
Howlers 3,200 xp
Cultist 2,400 xp
Tieflings 2,000 xp
Vremleks 1,600 xp
Experience gained: 19,800
Experience per person: 4,950
Total Experience: 13,000